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  2. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Software. [2] It is typically programmed to act as a graphics accelerator chip that draws polygons and advanced 2D effects to a frame buffer in the RAM sitting adjacent to it. Super Mario World 2: Yoshi's Island uses the Super FX 2 for sprite scaling, rotation, and ...

  3. Super FX - Wikipedia

    en.wikipedia.org/wiki/Super_FX

    Super FX 2 chip on Super Mario World 2: Yoshi's Island Super FX-rendered 3D polygon graphics in the SNES game Star Fox MARIO CHIP 1 (Super FX) chip on UK PAL Starwing cartridge The Super FX is a coprocessor on the Graphics Support Unit (GSU) added to select Super Nintendo Entertainment System (SNES) video game cartridges , primarily to ...

  4. Memory management controller (Nintendo) - Wikipedia

    en.wikipedia.org/wiki/Memory_management...

    The Nintendo Entertainment System is enhanced by MMC chips in cartridges.. Multi-memory controllers or memory management controllers [1] (MMC) are different kinds of special chips designed by various video game developers for use in Nintendo Entertainment System (NES) cartridges.

  5. Yoshi's Island - Wikipedia

    en.wikipedia.org/wiki/Yoshi's_Island

    Super Mario World 2: Yoshi's Island [a] is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Yoshi, a friendly dinosaur, on a quest to reunite baby Mario with his brother Luigi, who has been kidnapped by Kamek. Yoshi runs and jumps to reach the end of the level while ...

  6. Super Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    Both the NES and Super NES were released in Brazil in 1993 by Playtronic, a joint venture between the toy company Estrela and consumer electronics company Gradiente. [39] The Super NES and Super Famicom launched with few games, but these games were well received. In Japan, only two games were initially available: Super Mario World and F-Zero. [40]

  7. Ricoh 2A03 - Wikipedia

    en.wikipedia.org/wiki/Ricoh_2A03

    While a majority of the NES library uses only 4 channels, later games use the 5th DPCM channel due to cartridge memory expansions becoming cheaper. For example, Super Mario Bros. 3 uses the DPCM channel for simple drum sounds. An interesting quirk of the DPCM channel is that the bit order is reversed compared to what is normally expected for 1 ...

  8. List of Nintendo products - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_products

    Super Mario World 2: Yoshi's Island: Nintendo EAD August 5, 1995: October 1, 1995: October 1995 [105] [106] Mario's Super Picross: Ape, Jupiter September 14, 1995: Unreleased: Unreleased [105] Panel de Pon: Intelligent Systems October 27, 1995: Unreleased: Unreleased [105] Donkey Kong Country 2: Diddy's Kong Quest: Rare November 21, 1995 ...

  9. Talk:List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/Talk:List_of_Super_NES...

    Super FX should remain separated, the chip is notable enough to stand on its own. None of other SNES chips had as much focus or promotion than the Super FX chip. However, the other chips should be merged into a single article. Misterkillboy 02:13, 8 March 2008 (UTC) Support, except for Super FX as per above.

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