enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Reflection (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(computer_graphics)

    - A polished reflection is an undisturbed reflection, like a mirror or chrome surface. Blurry - A blurry reflection means that tiny random bumps on the surface of the material causes the reflection to be blurry. Metallic - A reflection is metallic if the highlights and reflections retain the color of the reflective object. Glossy

  3. Optical time-domain reflectometer - Wikipedia

    en.wikipedia.org/wiki/Optical_time-domain...

    An OTDR injects a series of optical pulses into the fiber under test and extracts, from the same end of the fiber, light that is scattered (Rayleigh backscatter) or reflected back from points along the fiber. The scattered or reflected light that is gathered back is used to characterize the optical fiber.

  4. Backscatter - Wikipedia

    en.wikipedia.org/wiki/Backscatter

    The term backscatter in photography refers to light from a flash,or strobe or video lights reflecting back from particles in the lens's field of view causing specks of light to appear in the photo. This gives rise to what are sometimes referred to as orb artifacts. Photographic backscatter can result from snowflakes, rain or mist, or airborne dust.

  5. Diffuse reflectance spectroscopy - Wikipedia

    en.wikipedia.org/wiki/Diffuse_reflectance...

    Diffuse reflectance spectroscopy, or diffuse reflection spectroscopy, is a subset of absorption spectroscopy. It is sometimes called remission spectroscopy . Remission is the reflection or back-scattering of light by a material, while transmission is the passage of light through a material.

  6. Distributed acoustic sensing - Wikipedia

    en.wikipedia.org/wiki/Distributed_acoustic_sensing

    In Rayleigh scatter-based distributed fiber optic sensing, a coherent laser pulse is sent along an optic fiber, and scattering sites within the fiber cause the fiber to act as a distributed interferometer with a gauge length approximately equal to the pulse length. The intensity of the reflected light is measured as a function of time after ...

  7. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    Subsurface scattering is an indirect form of reflection where some of the light is transmitted into a semi-transparent material, scattered under the surface and bounced back out again. The light that is not absorbed by the material and bounced out through the surface again gives rise to a diffuse indirect reflection, which will illuminate the ...

  8. Today’s NYT ‘Strands’ Hints, Spangram and Answers for ...

    www.aol.com/today-nyt-strands-hints-spangram...

    Today's Strands game deals with molds/shapes for a yummy treat. NYT Strands Spangram Hint: Is it Vertical or Horizontal? Today's spangram is horizontal (left to right).

  9. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    The first successful, yet partial implementation of physically-based rendering in a video game can be found in the 2013 title Remember Me, that despite being built on a game engine not natively supporting this technology (Unreal Engine 3) was properly modified to accommodate this feature. [4]