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  2. YouTube Kids - Wikipedia

    en.wikipedia.org/wiki/YouTube_Kids

    YouTube Kids has faced criticism from advocacy groups, particularly the Fairplay Organization, for concerns surrounding the app's use of commercial advertising, as well as algorithmic suggestions of videos that may be inappropriate for the app's target audience, as the app has been associated with a controversy surrounding disturbing or violent ...

  3. Khan Academy - Wikipedia

    en.wikipedia.org/wiki/Khan_Academy

    Khan Academy is an American non-profit [3] educational organization created in 2006 by Sal Khan. [1] Its goal is to create a set of online tools that help educate students. [4] The organization produces short video lessons. [5] Its website also includes supplementary practice exercises and materials for educators.

  4. Super Simple Songs - Wikipedia

    en.wikipedia.org/wiki/Super_Simple_Songs

    They started uploading videos just for kids after realizing that kids were also watching the teaching tips. [2] Since March 2015, Super Simple was acquired by Toronto-based creative studio Skyship Entertainment, which was founded in January 2016. The channel's content is now available through a dedicated mobile app, Amazon Prime Video, and ...

  5. History of YouTube - Wikipedia

    en.wikipedia.org/wiki/History_of_YouTube

    YouTube is an American online video-sharing platform headquartered in San Bruno, California, founded by three former PayPal employees— Chad Hurley, Steve Chen, and Jawed Karim —in February 2005. Google bought the site in November 2006 for US$1.65 billion, since which it operates as one of Google's subsidiaries.

  6. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1][2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process of ...

  7. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online newspaper, and blog ...

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    mail.aol.com/d?reason=invalid_cred

    Explore our AOL Mail product page to learn even more. Start for free. Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. YouTube - Wikipedia

    en.wikipedia.org/wiki/YouTube

    YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim, three former employees of PayPal. Headquartered in San Bruno, California, United States, it is the second-most visited website in the world, after Google Search. In January 2024, YouTube had more than 2.7 billion monthly active users, who collectively watched ...