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Digging Flowers (Chinese: 挖花; pinyin: Wā huā; lit. 'dig flowers'), also known as Dachen Mahjong (大陳麻将; Dà chén májiàng) is a tile-based game similar to mahjong and rummy in which four players compete to form their own winning hand of 21 tiles using melds of two- and three-tile sets. Like mahjong, players build their hands by ...
The winning tile is obtained from someone calling a Kong; a 12-piece penalty will be imposed on the player being robbed Win by Last Catch: 海底撈月 (hoi2 dai2 lau4 jyut6) 1: The winning tile is either the last tile from the wall or the last discard Win by Kong: 槓上開花 (gong3 soeng5hoi1faa1) 2 (1 bonus +1 from self-pick)
The earliest known Chinese sets contained twelve flowers but no Four Gentlemen tiles and the Four Seasons were unadorned. Sets with large numbers of flowers were once popular in Northern China to play the game of "Flower Mahjong" (花麻雀). They typically had 20 or more flowers with some described as having up to 44. [3]
Vietnamese mahjong has the same eight specialized jokers but with only eight different extra flowers for a total of 160 tiles. A modern variant triplicates or quadruplicates the jokers for a total of 176 or 184 tiles. Western classical mahjong is a descendant of the version of mahjong introduced by Babcock to America in the 1920s. Today, this ...
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The winning hand means "scooping the moon from the ocean bottom". The last available tile is the last 16th un-drawn tile from un-drawn stack. Note: Generally, "Winning on the Last Available Tile' does not stack with 'Replacement Tile For Flower' (补花) or 'Replacement Tile For Kong' (补杠) Example 1.
While the basic gameplay is more or less the same throughout mahjong, the most significant divergence between variations lies in the scoring systems. Like the gameplay, there is a generalized system of scoring, based on the method of winning and the winning hand, from which Chinese and Japanese (among notable systems) base their roots.
1 point if the winning tile was used to replace a flower or kong; 1 point if the winning tile was stolen by another player making a kong; 1 point for every extra tile player has that matches the tile the player used to win; 1 point for every flower player has (the number on the flower is not important like other variations)
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