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Two primary problems of pathfinding are (1) to find a path between two nodes in a graph; and (2) the shortest path problem—to find the optimal shortest path. Basic algorithms such as breadth-first and depth-first search address the first problem by exhausting all possibilities; starting from the given node, they iterate over all potential ...
A* was originally designed for finding least-cost paths when the cost of a path is the sum of its costs, but it has been shown that A* can be used to find optimal paths for any problem satisfying the conditions of a cost algebra. [8]
On DOS, OS/2, and Windows operating systems, the %PATH% variable is specified as a list of one or more directory names separated by semicolon (;) characters. [5]The Windows system directory (typically C:\WINDOWS\system32) is typically the first directory in the path, followed by many (but not all) of the directories for installed software packages.
In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.
Path Finder (originally SNAX) is a Macintosh file browser developed by Cocoatech. [1] [2] First released in 2001 simultaneously with the public release of Mac OS X 10.0 (Cheetah), [3] it replicates or integrates most of the features of the Finder, but introduces additional functionality similar to that found in the Windows File Explorer, the defunct Norton Commander, and other third-party file ...
Path (computing), in file systems, the human-readable address of a resource PATH (variable), in computing, a way to specify a list of directories containing executable programs; Path (graph theory), a sequence of edges of a graph st-connectivity problem, sometimes known as the "path problem" Path (topology), a continuous function
One family of algorithms, known as path compression, makes every node between the query node and the root point to the root. Path compression can be implemented using a simple recursion as follows: function Find(x) is if x.parent ≠ x then x.parent := Find(x.parent) return x.parent else return x end if end function
A path (or filepath, file path, pathname, or similar) is a string of characters used to uniquely identify a location in a directory structure.It is composed by following the directory tree hierarchy in which components, separated by a delimiting character, represent each directory.