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Guilded is a main competitor of Discord and primarily focuses on video game communities, such as those focused on competitive gaming and esports. [ 1 ] [ 3 ] It provides features intended for video gaming clans , such as scheduling tools and integrated calendars.
The Source Dedicated Server (SRCDS) is a standalone launcher for the Source engine that runs multiplayer game sessions without requiring a client. It can be launched through Windows or Linux and can allow for custom levels and assets.
Counter-Strike: Global Offensive (CS:GO) is a 2012 multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series . Developed for over two years, Global Offensive was released for OS X , PlayStation 3 , Windows , and Xbox 360 in August 2012, and for Linux in 2014.
Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve. It uses a micropayment model that is managed by a custom version of Steam. [1]
The final significant update to the original Counter-Strike game was version 1.6 in 2003, and so the game became known as Counter-Strike 1.6 (CS 1.6). 2001 Winter CPL Counter-Strike tournament. In 2002, the World Cyber Games became the next tournament to host competitive Counter-Strike, followed by the Electronic Sports World Cup in 2003.
SK Gaming is a professional esports organization based in Germany that has teams across the world competing in different titles. SK is particularly known for their success in Counter-Strike (CS) tournaments.
In computing, a locale is a set of parameters that defines the user's language, region and any special variant preferences that the user wants to see in their user interface. Usually a locale identifier consists of at least a language code and a country/region code. Locale is an important aspect of i18n.
Source 2 is a video game engine developed by Valve.The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2, being ported from Source that same year.