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Template or Template generating software is a tool used for developing website, email, and document templates without manually formatting or writing computer programming language code. Such tools provide a GUI ( graphical user interface ) for design purposes, and produce the source code or formatted structure for websites, emails, or documents.
SSGs typically consist of a template written in HTML with a templating system, such as liquid (Jekyll) or Go template (Hugo). The same structure (typically a Git repository) includes content in a plain-text format such as Markdown or reStructuredText , or in a structural meta format such as JSON or XML .
A web template system is composed of the following: . A template engine: the primary processing element of the system; [1]; Content resource: any of various kinds of input data streams, such as from a relational database, XML files, LDAP directory, and other kinds of local or networked data;
Bootstrap (formerly Twitter Bootstrap) is a free and open-source CSS framework directed at responsive, mobile-first front-end web development. It contains HTML, CSS and (optionally) JavaScript-based design templates for typography, forms, buttons, navigation, and other interface components.
Java (Full Web Application including Java source, AspectJ source, XML, JSP, Spring application contexts, build tools, property files, etc.) T4: Passive T4 Template/Text File: Any text format such as XML, XAML, C# files or just plain text files. Umple: Umple, Java, Javascript, PHP Active Tier
Hugo takes data files, i18n bundles, configuration, templates for layouts, static files, assets, and content written in Markdown, HTML, AsciiDoctor, or Org-mode and renders a static website. Some notable features are multilingual support, image processing, asset management, custom output formats, markdown render hooks and shortcodes.
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The following table lists the various web template engines used in Web template systems and a brief rundown of their features. Engine (implementation) [ a ] Languages [ b ]