enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Will teens save the movies? Here's what a surprising new ...

    www.aol.com/news/teens-save-movies-heres...

    When factoring in cost and other obstacles, however, 39.2% of teens selected playing video games as their favorite activity over watching TV or movies (33.3%) or scrolling on social media (27.5%).

  3. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]

  4. Media and teen relationships - Wikipedia

    en.wikipedia.org/wiki/Media_and_teen_relationships

    American teenagers alone spend 11.2 hours watching television a week according to another market research study conducted by Teen Research Unlimited. They also found that these teens listen to FM radio 10.1 hours per week, spend 3.1 hours playing video games per week, and surf online for a total of 16.7 hours per week. [5]

  5. Video games, social media tied to shorter sleep for teens - AOL

    www.aol.com/lifestyle/2016-03-04-video-games...

    Teens who play video games before bedtime go to bed later and those who use online social media take longer to fall asleep. Video games, social media tied to shorter sleep for teens Skip to main ...

  6. Teens are increasingly bored, data shows. Social media is ...

    www.aol.com/lifestyle/teens-increasingly-bored...

    Why teens are so bored There seems to be a vicious cycle at play: School and life in general can be boring at times, so teens look to smartphones and social media for entertainment, but what they ...

  7. Science Journal for Kids - Wikipedia

    en.wikipedia.org/wiki/Science_Journal_for_Kids

    This led to her forming Science Journal for Kids to create and publish research papers for kids and teens. [9] As of 2023 over 300 articles had been published and there were an average of 1000 articles downloads per day. [10] Most users are in the United States but other major countries include the United Kingdom, Canada, Australia, Mexico ...

  8. Nearly half of US teens are online ‘constantly’: Pew report

    www.aol.com/nearly-half-us-teens-online...

    Nearly half of American teenagers say they are online “constantly” despite concerns about the effects of social media and smartphones on their mental health, according to a new report ...

  9. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Action packed video games, for example, have been proven to improve visual attention and hand-eye coordination. Players of action packed video games have additionally been shown to exceed at tasks which require visual processing speed and selective attention. [23] However, not all aspects of video gaming are beneficial for cognitive development.