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Roughly a quarter of Black and Hispanic teens said they visit TikTok almost constantly, compared with just 8% of white teenagers. The report was based on a survey of 1,391 U.S. teens ages 13 to 17 ...
Why teens are so bored There seems to be a vicious cycle at play: School and life in general can be boring at times, so teens look to smartphones and social media for entertainment, but what they ...
In the article, "Adolescent Social Media Use and Mental Health from Adolescent and Parent Perspectives" by Christopher T. Barry, Chloe L. Sidoti, Shanelle M. Briggs, Shari R. Reiter, and Rebecca A. Lindsey, there is a sample survey conducted with 226 participants (113 parent-adolescent days) from throughout the United States, with adolescents ...
Teens who play video games before bedtime go to bed later and those who use online social media take longer to fall asleep. Video games, social media tied to shorter sleep for teens Skip to main ...
American teenagers alone spend 11.2 hours watching television a week according to another market research study conducted by Teen Research Unlimited. They also found that these teens listen to FM radio 10.1 hours per week, spend 3.1 hours playing video games per week, and surf online for a total of 16.7 hours per week. [5]
Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]
Video games have a high possibility of becoming addictive, which has additionally been linked to several cognitive and developmental drawbacks. It has been proved that students who are addicted to video games often show decreased attention spans and diminished impulse control, which can result in many negative effects in their lives. [21]
Even though teens spend so much of our lives online, a new study by Common Sense Media found that teens between the ages of 13 and 18 increasingly do not trust the content they consume online.