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Sheepshead is an American trick-taking card game derived from Bavaria's national card game, Schafkopf (lit. 'sheep's head'), hence it is sometimes called American Schafkopf. Sheepshead is most commonly played by five players, [1] but variants exist to allow for two to eight players. There are also many other variants to the game rules, and many ...
These three and the North American game of Sheepshead descend from an earlier game, also called Schafkopf, with influences from Solo which, in turn, is the German version of Quadrille. The earliest written reference to the earlier form of Schafkopf – now known as German Schafkopf – dates to 1780, although it only came to notice through the ...
The game value is added to the score of each player on the winning team and subtracted for the losing team. If the game was a solo game, the soloist gets thrice the game value added or subtracted. This rule ensures the total sum of points won/lost in a round is always zero.
The following games are played with German-suited packs of 32, 33 or 36 cards. Some are played with shortened packs e.g. Schnapsen. German-suited packs are common, not just in Germany, but in Austria and Eastern Europe.
For each game point won, the winner draws a line on a sheet of paper. The game is won by the first player to complete draw nine dashes in the shape of a sheep's head, the Schafkopf: four dashes arranged in a rectangle form the shape of the head, two dashes form the eyes, two more the horns and a single dash in the middle represents the nose ...
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In the '90s, cheat codes—Big Head Mode, anyone?—dominated video games. Now, in gaming's prestige era, everything is earned the hard way. What gives?
Eldest hand is the first player dealt a 3 as an upcard. If no player has 3 face up, then the first player to declare a 3 in hand starts. If no-one has a 3, then the game is started by the person dealt a 4, etc. Eldest leads off by playing a card or set of cards face up in the middle of the table to start a common wastepile.