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Valorant is a 2020 first-person tactical hero shooter video game developed and published by Riot Games. [3] A free-to-play game, Valorant takes inspiration from the Counter-Strike series, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving.
The 2024 Summer Game Fest was held at the YouTube Theater in Los Angeles. [40] 11 Sumo Group laid off nearly 250 staff. [41] 12 Take-Two Interactive closed its acquisition of Gearbox Entertainment from Embracer Group for $460 million. [42] [43] 14 Microsoft closed Tango Gameworks. [44] 28 Take-Two Interactive closed Intercept Games. [45] July ...
March‒June – Transition to the "One" channel layout: September – Removal of video responses feature: September‒November – Google+ integration of comments sections: 2014: October – 60 fps videos: 2015: March – 360° videos: June – 8k video: October – YouTube Red launches (rebranded as YouTube Premium in 2018) 2016
[92] [97] [98] Itch.io raised over US$8.1 million for black charities through sales of a game bundle with games from over 1,300 developers. [99] Electronic Arts and Infinity Ward pledged to combat racism that they were aware had persisted by users in their games in light of the events.
The 2021 Valorant Champions was an esports tournament for the first-person shooter video game Valorant. It was the first-ever edition of VALORANT Champions, the culmination of Valorant Champions Tour, an annual international tournament organized by the game's developer Riot Games. The tournament was held from December 1 to 12 in Berlin, Germany ...
YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim, three former employees of PayPal. Headquartered in San Bruno, California, it is the second-most-visited website in the world, after Google Search.
Singularity University, a California Benefit Corporation part think-tank, part business incubator, based on Ray Kurzweil's theory of technological singularity Machine Intelligence Research Institute (MIRI), formerly "The Singularity Institute for Artificial Intelligence" (SIAI)
It is the sequel to his 2005 bestseller, The Singularity Is Near. The book was released on June 25, 2024. Kurzweil reiterates two key dates from his previous book, which predicted that artificial intelligence (AI) would reach human intelligence by 2029 and that people would merge with machines by 2045, an event he calls "The Singularity." [1 ...