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  2. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Video games have a high possibility of becoming addictive, which has additionally been linked to several cognitive and developmental drawbacks. It has been proved that students who are addicted to video games often show decreased attention spans and diminished impulse control, which can result in many negative effects in their lives. [21]

  3. List of controversial video games - Wikipedia

    en.wikipedia.org/wiki/List_of_controversial...

    The player is taught by a pickup artist how to pick up women by going through multiple choice questions accompanied by video clips. The game came under fire by a number of video game critics; one described it as the "world's sleaziest game", [35] and another criticized the game for "normalizing rape culture" [36] Prior to its release, the game ...

  4. We Are Chicago - Wikipedia

    en.wikipedia.org/wiki/We_Are_Chicago

    The game began as a thought experiment about how to use the video game medium to tell true stories. They were further spurred due to reading "slice-of-life-type books" based on people's accounts of living in the South Side of Chicago during the 80's and 90's, as well as volunteering with groups and talking with people.

  5. Culture shock - Wikipedia

    en.wikipedia.org/wiki/Culture_shock

    According to acculturation model, people will initially have (1) a honeymoon period, followed by (2) a transition period, that is, cultural shock.Over time people will begin to (3) adapt (the dotted line depicted some people hated by new cultures instead [clarification needed]), before in some cases (4) returning to their own places and re-adapting to the old culture.

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...

  8. Gaming: Essays on Algorithmic Culture - Wikipedia

    en.wikipedia.org/wiki/Gaming:_Essays_on...

    Proceeding from the premise that "video games are actions", and that they are a collaboration between player and computer, Galloway offers two axes of analysis: operator (i.e., the player) <--> machine (i.e., the computer); and diegetic (i.e. "in-universe") <--> non-diegetic (i.e., "out of character"). For example, firing a weapon is a diegetic ...

  9. List of review-bombing incidents - Wikipedia

    en.wikipedia.org/wiki/List_of_review-bombing...

    In October 2023, Stormworks: Build and Rescue was review bombed after adding the Space DLC, The expansion came a rework of the video game's physics, which inadvertently broke a significant portion of the game's user-based workshop content and sparked major outrage amongst its player base on its related social media sites. There were issues such ...