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The first 150 moves of a Go game animated. (Click on the board to restart the animation in a larger window.) Go is an adversarial game between two players with the objective of capturing territory. That is, occupying and surrounding a larger total empty area of the board with one's stones than the opponent. [21]
a – hoshi; b – tengen; c – go no go; d – san san; e – komoku; f – takamoku; g – ōtakamoku; h – mokuhazushi; i – ōmokuhazushi As the distance of a stone from the edge of the board has important tactical and strategic implications, it is normal to term the corner points of the board (1, 1) points, and count lines in from the edge.
Players: Go is a game between two players, called Black and White. Rule 2. [8] Board: Go is played on a plain grid of 19 horizontal and 19 vertical lines, called a board. Definition.("Intersection", "Adjacent") A point on the board where a horizontal line meets a vertical line is called an intersection.
A ceramic 19 x 19 board preserved from the Sui dynasty. Li Jing playing Go with his brothers. Painting by Zhou Wenju (fl. 942–961), Southern Tang dynasty.. Go's early history is debated, but there are myths about its existence, one of which assuming that Go was an ancient fortune telling device used by Chinese astrologers to simulate the universe's relationship to an individual.
It is a custom that Black plays first; White moves second. Playing first is regarded as a significant advantage in modern go, and to make the game fair to both players, this advantage must be compensated. It is regarded that playing first is equal to half a move or more ahead throughout the game.
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The first kind was interesting, for strong players, before the introduction of komidashi, i.e. compensation points for second play. The second kind became interesting only after the introduction of komidashi. Go opening strategy is the strategy applied in Go opening. There are some conventional divisions that are applied.
The first moves are usually played on or near the 4-4 star points in the corners, because in those places it is easiest to gain territory or influence. In order to be totally secure alone, a corner stone must be placed on the 3-3 point.