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"Strange Times" is the first single from The Black Keys' album Attack & Release. It was released March 24, 2008. [1]The song has been featured in the popular video game Grand Theft Auto IV [2] on the in-game radio station "Radio Broker", and has reached number 40 on US Modern Rock Radio Airplay charts. [3]
This list of songs or music-related items is incomplete; you can help by adding missing items. ( October 2021 ) The practice of releasing video game soundtracks on vinyl records began in the 1980s, fell out of favor in the 1990s and 2000s as vinyl records were replaced by other storage media, and experienced a resurgence of interest in the ...
"No Sex for Ben" is a song by American rock band The Rapture, recorded for the soundtrack to the 2008 video game Grand Theft Auto IV and appearing on the game's fictional Radio Broker radio station. Produced by hip hop producer Timbaland , it is a diss track aimed at DJ Ben Rymer, sung by Matt Safer, the band's bassist.
Grand Theft Auto: San Andreas Official Soundtrack features selected tracks from the in-game radio stations. It was released as a three-disc album on November 23, 2004, by Interscope Records. The first two discs featured the songs, while the third disc is a DVD featuring The Introduction, a short machinima video depicting events before the game. [3]
The 1980s produced chart-topping hits in pop, hip-hop, rock, and R&B. Here's a list of the best songs from the time, ranging from Toto to Michael Jackson.
Synthwave (also called retrowave, or futuresynth [5]) is an electronic music microgenre that is based predominantly on the music associated with the film soundtracks of action films, science fiction films, and horror films of the 1980s. [2]
Stacker consulted Billboard, Time Out, and other expert music sources to determine 20 of the most iconic karaoke songs from the 1980s.
Grand Theft Auto IV was the first contemporary game in the series since 2001's Grand Theft Auto III; the team felt that enough time had passed to avoid feeling repetitive. [33] The types of in-game vehicles were decided upon early in development, after which the vehicles department begin creating the designs.