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  2. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  3. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    1280×1024: Common until the early 2000s. 4:3 (1. 3:1) 1024×768, 1600×1200 The standard aspect ratio for computer software, videogames, and analog video until the 2000s, as well as for early 35 mm film. Used on some modern devices such as the iPad. 3:2 (1.5:1) 2160×1440, 2560×1700 †, 3000x2000, 1500x1000

  4. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  5. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The 1280 × 1024 resolution became popular because at 24 bit/px color depth it fits well into 4 megabytes of video RAM. [citation needed] At the time, memory was extremely expensive. Using 1280 × 1024 at 24-bit color depth allowed using 3.75 MB of video RAM, fitting nicely with VRAM chip sizes which were available at the time (4 MB):

  6. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    For example, 1280×1024 (5:4) or 1360×1024 (≈4:3) in 16 colours at 60 Hz, 1056×400 [14h] Text Mode (132×50 characters); 800×600 in 256 or 64k colours; and even as high as 1600×1200 (at a reduced 50 Hz scan rate) with a high-quality multisync monitor (or an otherwise non-standard 960×720 at 60 Hz on a lower-end one capable of high ...

  7. Here's what 3 toys were inducted into the National Toy Hall ...

    www.aol.com/lifestyle/heres-3-toys-were-inducted...

    Hasbro released its first set of Transformers in 1984. The toys were marketed with a backstory, supported by a Marvel comic book series, a cartoon television series, animated movies, video games ...

  8. Ultrawide formats - Wikipedia

    en.wikipedia.org/wiki/Ultrawide_formats

    It is used for multiple anamorphic formats and DCI 1024:429 (21. 482517:9), but also for ultrawide computer monitors, including 43:18 (21 1 ⁄ 2:9) for resolutions based on 720 lines and 12:5 (21 3 ⁄ 5:9) for ultrawide variants of resolutions based either on 960 pixels width or 900 lines height.

  9. ‘Why do we want to bastardize our game?’: MLB players and ...

    www.aol.com/why-want-bastardize-game-mlb...

    Various figures from around the MLB have criticized commissioner Rob Manfred’s suggestion of a Golden At-Bat rule, which would allow managers to send anyone they like to the plate once per game.