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American Girl is a series of video games developed by various studios and distributed by American Girl.. Games in the American Girl series are based upon characters and stories set within the toy line's fictional universe, from historical-era characters like Kit Kittredge, to contemporary ones such as those from the Girl of the Year line or WellieWishers.
This is an accepted version of this page This is the latest accepted revision, reviewed on 28 January 2025. American Girl is an American line of 18-inch (46 cm) dolls released originally in 1986 by Pleasant Company (now Mattel). The dolls portray eight to thirteen-year-old girls of a variety of backgrounds. They are sold with accompanying books told from the viewpoint of the girls. Originally ...
Screenshot from the game. Kit Mystery Challenge uses the same engine and third-person viewpoint as Julie Finds a Way.Like in the previous game, Kit's Mystery Challenge loosely follows the events of the Central Series, and in a similar vein to L.A. Noire and the Nancy Drew video games, it is presented as an interactive mystery, with five main mysteries and a sixth mission in the form of ...
The American Girl company was founded in 1986 by Pleasant Rowland. The creator wanted to build a toy line centered around American history that was both educational and entertaining.
Strictly Come Dancing contestant Tasha Ghouri has spoken about how the show has helped her prove herself against those who bullied her at school.
Josefina Montoya. Josefina Montoya's story takes place 15 miles away from Santa Fe, shortly after Mexico gained independence from Spanish rule. Though Josefina is shy by nature, she feels a lot ...
American Girl Place in The Grove at Farmers Market in Los Angeles, California. American Girl Place is a brick-and-mortar store selling American Girl dolls, clothes, and accessories. The first store, the 35,000 square-foot American Girl Place, designed by Nancye Green of Donovan/Green, debuted in Chicago, Illinois, in 1998.
The game marked the debut of Pleasant Company – the creator of the American Girl franchise – into the digital software space. [11] Linda Ehrmann, vice president of Internet business strategy consulting firm Grey Interactive, said that the video game had a due potential as it was entering a relatively untapped market, commenting that in the interactive media space, "girls are for the most ...