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  2. MCS algorithm - Wikipedia

    en.wikipedia.org/wiki/MCS_algorithm

    The second one, splitting by expected gain, employs a local one-dimensional parabolic quadratic model (surrogate) along a single coordinate. In this case the splitting point is defined as the minimum of the surrogate along a line segment and the box is split only if the interpolant value (serving as a proxy for the true value of the objective ...

  3. Closest pair of points problem - Wikipedia

    en.wikipedia.org/wiki/Closest_pair_of_points_problem

    Choose a point uniformly at random from . Compute the distances from p {\displaystyle p} to all the other points of S {\displaystyle S} and let d {\displaystyle d} be the minimum such distance. Round the input points to a square grid of size d / ( 2 k ) {\displaystyle d/(2{\sqrt {k}})} , and delete from S {\displaystyle S} all points whose ...

  4. Sweep line algorithm - Wikipedia

    en.wikipedia.org/wiki/Sweep_line_algorithm

    The rotating calipers technique for designing geometric algorithms may also be interpreted as a form of the plane sweep, in the projective dual of the input plane: a form of projective duality transforms the slope of a line in one plane into the x-coordinate of a point in the dual plane, so the progression through lines in sorted order by their ...

  5. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    Find the two points with the lowest and highest x-coordinates, and the two points with the lowest and highest y-coordinates. (Each of these operations takes O ( n ).) These four points form a convex quadrilateral , and all points that lie in this quadrilateral (except for the four initially chosen vertices) are not part of the convex hull.

  6. Bentley–Ottmann algorithm - Wikipedia

    en.wikipedia.org/wiki/Bentley–Ottmann_algorithm

    No two line segment endpoints or crossings have the same x-coordinate; No line segment endpoint lies upon another line segment; No three line segments intersect at a single point. In such a case, L will always intersect the input line segments in a set of points whose vertical ordering changes only at a finite set of discrete events ...

  7. Coordinate descent - Wikipedia

    en.wikipedia.org/wiki/Coordinate_descent

    Coordinate descent is an optimization algorithm that successively minimizes along coordinate directions to find the minimum of a function.At each iteration, the algorithm determines a coordinate or coordinate block via a coordinate selection rule, then exactly or inexactly minimizes over the corresponding coordinate hyperplane while fixing all other coordinates or coordinate blocks.

  8. Delaunay triangulation - Wikipedia

    en.wikipedia.org/wiki/Delaunay_triangulation

    In this algorithm, one recursively draws a line to split the vertices into two sets. The Delaunay triangulation is computed for each set, and then the two sets are merged along the splitting line. Using some clever tricks, the merge operation can be done in time O( n ) , so the total running time is O( n log n ) .

  9. Maximum subarray problem - Wikipedia

    en.wikipedia.org/wiki/Maximum_subarray_problem

    Each possible contiguous sub-array is represented by a point on a colored line. That point's y-coordinate represents the sum of the sample. Its x-coordinate represents the end of the sample, and the leftmost point on that colored line represents the start of the sample. In this case, the array from which samples are taken is [2, 3, -1, -20, 5, 10].