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  2. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Also in 2016, Quizlet launched "Quizlet Live", a real-time online matching game where teams compete to answer all 12 questions correctly without an incorrect answer along the way. [15] In 2017, Quizlet created a premium offering called "Quizlet Go" (later renamed "Quizlet Plus"), with additional features available for paid subscribers.

  3. Weapon focus - Wikipedia

    en.wikipedia.org/wiki/Weapon_focus

    In actuality, they were to take part in a simulated interaction intended to determine whether the presence of a weapon would influence eyewitness memory for an event. Participants in the control condition sat in a waiting room where they overheard a conversation between two people following which a man exited with greasy hands and a grease pen.

  4. Weapons in science fiction - Wikipedia

    en.wikipedia.org/wiki/Weapons_in_science_fiction

    Themes of brainwashing, conditioning, memory-erasing, and other mind-control methods as weapons of war feature in much science fiction of the late 1950s and 1960s, paralleling the contemporary panic about communist brainwashing, existence of sleeper agents, and the real-world attempts of governments in programs such as MK-ULTRA to make such ...

  5. Memory hole - Wikipedia

    en.wikipedia.org/wiki/Memory_hole

    In Nineteen Eighty-Four, the "memory hole" is a small chute leading to a large incinerator used for censorship: [3] [4] In the walls of the cubicle there were three orifices. To the right of the speakwrite, a small pneumatic tube for written messages, to the left, a larger one for newspapers; and in the side wall, within easy reach of Winston's ...

  6. Learned helplessness - Wikipedia

    en.wikipedia.org/wiki/Learned_helplessness

    Learned helplessness is the behavior exhibited by a subject after enduring repeated aversive stimuli beyond their control. It was initially thought to be caused by the subject's acceptance of their powerlessness, by way of their discontinuing attempts to escape or avoid the aversive stimulus, even when such alternatives are unambiguously presented.

  7. Memory - Wikipedia

    en.wikipedia.org/wiki/Memory

    Overview of the forms and functions of memory. Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed.It is the retention of information over time for the purpose of influencing future action. [1]

  8. Cognitive psychology - Wikipedia

    en.wikipedia.org/wiki/Cognitive_psychology

    The famously known capacity of memory of 7 plus or minus 2 is a combination of both memories in working memory and long-term memory. [ 16 ] One of the classic experiments is by Ebbinghaus , who found the serial position effect where information from the beginning and end of the list of random words were better recalled than those in the center ...

  9. Modularity of mind - Wikipedia

    en.wikipedia.org/wiki/Modularity_of_mind

    In the 1980s, however, Jerry Fodor revived the idea of the modularity of mind, although without the notion of precise physical localizability. Drawing from Noam Chomsky's idea of the language acquisition device and other work in linguistics as well as from the philosophy of mind and the implications of optical illusions, he became a major proponent of the idea with the 1983 publication of ...