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  2. Comparison of Pascal and Delphi - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Pascal_and...

    Devised by Niklaus Wirth in the late 1960s and early 1970s, Pascal is a programming language.Originally produced by Borland Software Corporation, Embarcadero Delphi is composed of an IDE, set of standard libraries, and a Pascal-based language commonly called either Object Pascal, Delphi Pascal, or simply 'Delphi' (Embarcadero's current documentation refers to it as 'the Delphi language (Object ...

  3. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  4. Elliot Koffman - Wikipedia

    en.wikipedia.org/wiki/Elliot_Koffman

    Elliot Bruce Koffman (born 7 May 1942 in Boston, Massachusetts) [1] is a noted computer scientist and educationist.He is the author of numerous widely used introductory textbooks for more than 10 [2] different programming languages, including Ada, BASIC, C, C++, FORTRAN, Java, Modula-2, and Pascal.

  5. Local search (optimization) - Wikipedia

    en.wikipedia.org/wiki/Local_search_(optimization)

    In computer science, local search is a heuristic method for solving computationally hard optimization problems. Local search can be used on problems that can be formulated as finding a solution that maximizes a criterion among a number of candidate solutions.

  6. Quine–McCluskey algorithm - Wikipedia

    en.wikipedia.org/wiki/Quine–McCluskey_algorithm

    Hasse diagram of the search graph of the algorithm for 3 variables. Given e.g. the subset = {, ¯, ¯, ¯ ¯, ¯ ¯} of the bottom-level nodes (light green), the algorithm computes a minimal set of nodes (here: {¯,}, dark green) that covers exactly .

  7. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    y=f(x)=.5x+1 or f(x,y)=x-2y+2=0 Positive and negative half-planes. The slope-intercept form of a line is written as = = + where is the slope and is the y-intercept. Because this is a function of only , it can't represent a vertical line.

  8. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    For a grid map from a video game, using the Taxicab distance or the Chebyshev distance becomes better depending on the set of movements available (4-way or 8-way). If the heuristic h satisfies the additional condition h ( x ) ≤ d ( x , y ) + h ( y ) for every edge ( x , y ) of the graph (where d denotes the length of that edge), then h is ...

  9. Blum Blum Shub - Wikipedia

    en.wikipedia.org/wiki/Blum_Blum_Shub

    Blum Blum Shub takes the form + =, where M = pq is the product of two large primes p and q.At each step of the algorithm, some output is derived from x n+1; the output is commonly either the bit parity of x n+1 or one or more of the least significant bits of x n+1.

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    algoritma lingkaran pascal kelas 8 tentang iklan sosial guru dan murid