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  2. Blocks world - Wikipedia

    en.wikipedia.org/wiki/Blocks_world

    Toy problems were invented with the aim to program an AI which can solve it. The blocks world domain is an example for a toy problem. Its major advantage over more realistic AI applications is, that many algorithms and software programs are available which can handle the situation. [2] This allows to compare different theories against each other.

  3. Terry Winograd - Wikipedia

    en.wikipedia.org/wiki/Terry_Winograd

    In making the program Winograd was concerned with the problem of providing a computer with sufficient "understanding" to be able to use natural language. Winograd built a blocks world, restricting the program's intellectual world to a simulated "world of toy blocks". The program could accept commands such as, "Find a block which is taller than ...

  4. List of failed and overbudget custom software projects

    en.wikipedia.org/wiki/List_of_failed_and_over...

    Because software, unlike a major civil engineering construction project, is often easy and cheap to change after it has been constructed, a piece of custom software that fails to deliver on its objectives may sometimes be modified over time in such a way that it later succeeds—and/or business processes or end-user mindsets may change to accommodate the software.

  5. SHRDLU - Wikipedia

    en.wikipedia.org/wiki/SHRDLU

    SHRDLU is an early natural-language understanding computer program that was developed by Terry Winograd at MIT in 1968–1970. In the program, the user carries on a conversation with the computer, moving objects, naming collections and querying the state of a simplified "blocks world", essentially a virtual box filled with different blocks.

  6. Distributed Computing Environment - Wikipedia

    en.wikipedia.org/wiki/Distributed_Computing...

    DCE/DFS is a DCE-based application which provides a distributed filesystem on DCE. DCE/DFS can support replicas of a fileset (the DCE/DFS equivalent of a filesystem) on multiple DFS servers - there is one read-write copy and zero or more read only copies. Replication is supported between the read-write and the read-only copies.

  7. Comparison of distributed file systems - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_distributed...

    Some researchers have made a functional and experimental analysis of several distributed file systems including HDFS, Ceph, Gluster, Lustre and old (1.6.x) version of MooseFS, although this document is from 2013 and a lot of information are outdated (e.g. MooseFS had no HA for Metadata Server at that time).

  8. Distributed file system for cloud - Wikipedia

    en.wikipedia.org/wiki/Distributed_file_system...

    Two of the most widely used distributed file systems (DFS) of this type are the Google File System (GFS) and the Hadoop Distributed File System (HDFS). The file systems of both are implemented by user level processes running on top of a standard operating system (Linux in the case of GFS). [8]

  9. DCE Distributed File System - Wikipedia

    en.wikipedia.org/wiki/DCE_Distributed_File_System

    DCE/DFS consisted of multiple cooperative components that provided a network file system with strong file system semantics, attempting to mimic the behavior of POSIX local file systems while taking advantage of performance optimizations when possible. A DCE/DFS client system utilized a locally managed cache that would contain copies (or regions ...

  1. Related searches blocks world problem dfs example project report software development system

    blocks world domainblocks world
    blocks world wikiblocks world algorithm
    list of failed software projects