Search results
Results from the WOW.Com Content Network
(Using Deep Zoom Composer). Blaise Aguera y Arcas gave a demonstration of Seadragon and Photosynth at the 2007 TED conference. In November 2009, 352 Media Group, a Silverlight developer in the Microsoft Silverlight Partner Program, created an example of Deep Zoom using Microsoft Silverlight version 3. [2] It is online at 352 Media Group's Web site.
The stitched panorama can be saved in a wide variety of file formats, from common formats like JPEG and TIFF to multi-resolution tiled formats like HD View and Deep Zoom, as well as allowing multi-resolution upload to the Microsoft Photosynth site. [2] It can also be saved to a web page with a zoomable viewer using a third-party template.
Photosynth uses Seadragon for its D3D viewer and Silverlight for its default viewer.; Pivot uses a combination of Seadragon and WPF to render images and collections.; ChronoZoom is a timeline for Big History being developed for the International Big History Association by Microsoft Research and originally by the University of California, Berkeley and Microsoft Live Labs [9]
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Kaltura (Web app) KineMaster (iOS, Android) Magix Movie Edit Pro (Windows) Media 100 Suite (macOS) Movavi Video Editor (Windows, macOS) muvee Reveal (Windows, macOS) Nacsport Video Analysis Software (Windows) Pinnacle Studio (Windows) Roxio Creator (Windows) Retouch4me Heal OFX, Dodge&Burn OFX, Color Match OFX (Windows, macOS) ScreenFlow (macOS)
the first has somehow, in some way, been my best year yet. So, as I often say to participants in the workshop, “If a school teacher from Nebraska can do it, so can you!”
Upgrade to a faster, more secure version of a supported browser. It's free and it only takes a few moments:
The bitmap output from Quartz 2D, OpenGL, Core Image, QuickTime, or other process is written to a specific memory location, or backing store.The Compositor then reads the data from the backing stores and assembles each into one image for the display, writing that image to the frame buffer memory of the graphics card.