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  2. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The tool is specifically designed for the modeling of virtual 3D human models, with a simple and complete pose system that includes the simulation of muscular movement. The interface is easy to use, with fast and intuitive access to the numerous parameters required in modeling the human form.

  3. MB-Lab - Wikipedia

    en.wikipedia.org/wiki/MB-Lab

    The software is designed as a laboratory [5] in constant evolution and includes both consolidated algorithms as the 3D morphing and experimental technologies, as the fuzzy mathematics used to handle the relations between human parameters, the non-linear interpolation [6] used to define the age, mass and tone, the auto-modelling engine based on body proportions and the expert system used to ...

  4. ZygoteBody - Wikipedia

    en.wikipedia.org/wiki/ZygoteBody

    ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels, can be removed or made transparent to allow better study of individual body parts. Most of the body parts are labelled and are searchable.

  5. Daz 3D - Wikipedia

    en.wikipedia.org/wiki/DAZ_3D

    Daz Productions, Inc. (commonly known as Daz 3D, stylized Daz 3D or DAZ 3D in certain logos) is a 3D-content and software company, specializing in providing rigged 3D human models, associated accessory content, and software.

  6. Jack (human modeling) - Wikipedia

    en.wikipedia.org/wiki/Jack_(human_modeling)

    The roots of most modern human animation Inverse kinematics systems can be traced to the research and development done for the Jack system. [3] Some of these animation systems include those integrated with Autodesk 's 3ds max , Maya , and proprietary in-house systems used by various animation studios, such as Industrial Light and Magic .

  7. BigBrain - Wikipedia

    en.wikipedia.org/wiki/BigBrain

    BigBrain is a freely accessible high-resolution 3D digital atlas of the human brain, released in June 2013 by a team of researchers at the Montreal Neurological Institute and the German Forschungszentrum Jülich and is part of the European Human Brain Project. [1] The isotropic 3D spatial resolution of the BigBrain atlas is 20 μm, much finer ...

  8. Visible Human Project - Wikipedia

    en.wikipedia.org/wiki/Visible_Human_Project

    The Visible Human Project is an effort to create a detailed data set of cross-sectional photographs of the human body, in order to facilitate anatomy visualization applications. It is used as a tool for the progression of medical findings, in which these findings link anatomy to its audiences. [ 1 ]

  9. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .

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