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  2. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    This is because quickselect is a divide and conquer algorithm, with each step taking () time in the size of the remaining search set. If the search set decreases exponentially quickly in size (by a fixed proportion), this yields a geometric series times the O ( n ) {\displaystyle O(n)} factor of a single step, and thus linear overall time.

  3. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    [2] [4] [5] It was the first linear-time deterministic selection algorithm known, [5] and is commonly taught in undergraduate algorithms classes as an example of a divide and conquer that does not divide into two equal subproblems.

  4. Divide-and-conquer algorithm - Wikipedia

    en.wikipedia.org/wiki/Divide-and-conquer_algorithm

    In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.

  5. Floyd–Rivest algorithm - Wikipedia

    en.wikipedia.org/wiki/Floyd–Rivest_algorithm

    The Floyd-Rivest algorithm is a divide and conquer algorithm, sharing many similarities with quickselect. It uses sampling to help partition the list into three sets. It then recursively selects the kth smallest element from the appropriate set. The general steps are: Select a small random sample S from the list L.

  6. Quicksort - Wikipedia

    en.wikipedia.org/wiki/Quicksort

    Quicksort is a divide-and-conquer algorithm. It works by selecting a 'pivot' element from the array and partitioning the other elements into two sub-arrays, according to whether they are less than or greater than the pivot. For this reason, it is sometimes called partition-exchange sort. [4] The sub-arrays are then sorted recursively.

  7. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  8. Category:Divide-and-conquer algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Divide-and...

    Divide-and-conquer algorithm; C. Closest pair of points problem; Cooley–Tukey FFT algorithm; D. Divide-and-conquer eigenvalue algorithm; K. Karatsuba algorithm; M ...

  9. Median trick - Wikipedia

    en.wikipedia.org/wiki/Median_trick

    The median trick is a generic approach that increases the chances of a probabilistic algorithm to succeed. [1] Apparently first used in 1986 [ 2 ] by Jerrum et al. [ 3 ] for approximate counting algorithms , the technique was later applied to a broad selection of classification and regression problems.