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This video game is an educational game teaching four basic principles: division, adding/subtracting decimals, adding/subtracting fractions and multiplying/dividing decimals. Each minigame has two difficulty levels and allows for two players to take turns playing the minigames.
[6] [7] [a] The parentheses can be omitted if the input is a single numerical variable or constant, [2] as in the case of sin x = sin(x) and sin π = sin(π). [a] Traditionally this convention extends to monomials; thus, sin 3x = sin(3x) and even sin 1 / 2 xy = sin(xy/2), but sin x + y = sin(x) + y, because x + y is not a monomial ...
Math Blaster! is a 1983 educational video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. [2] It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster ...
A subtraction problem such as is solved by borrowing a 10 from the tens place to add to the ones place in order to facilitate the subtraction. Subtracting 9 from 6 involves borrowing a 10 from the tens place, making the problem into +. This is indicated by crossing out the 8, writing a 7 above it, and writing a 1 above the 6.
A simple fraction (also known as a common fraction or vulgar fraction) [n 1] is a rational number written as a/b or , where a and b are both integers. [9] As with other fractions, the denominator (b) cannot be zero. Examples include 1 / 2 , − 8 / 5 , −8 / 5 , and 8 / −5 .
Generalization to fractions is by multiplying the numerators and denominators, respectively: = (). This gives the area of a rectangle A B {\displaystyle {\frac {A}{B}}} high and C D {\displaystyle {\frac {C}{D}}} wide, and is the same as the number of things in an array when the rational numbers happen to be whole numbers.
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