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The Atari ST series has a digital-to-analog converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors).Depending on the (proprietary) monitor type attached, it displays one of the 320×200, 16-colors and 640×200, 4-colors modes with the color monitor, or the high resolution 640×400 black and white mode with the monochrome monitor.
This doubles the 15-bit RGB palette. The 16-bit RGB palette using 6 bits for the green component: The Atari Falcon and the Extended Graphics Array (XGA) for IBM PS/2 use the 16-bit RGB palette. It must be noted that not all systems using 16-bit color depth employ the 16-bit, 32-64-32 level RGB palette.
2-, 4-, 8-, 16- and 32-color standard graphic modes, EHB 64-color and HAM 4096-color enhanced modes; 2 to 64 color modes pick from a 4096-color master palette (4 bits for each of red, green, and blue), with 64 color mode constructed from 32 normally chosen colors plus a second set of 32 fixed at half the intensity of the first.
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
24-bit palette sample image 24 bit Palette Color Test Chart. This is a full list of color palettes for notable video game console hardware.. For each unique palette, an image color test chart and sample image (original True color version follows) rendered with that palette (without dithering unless otherwise noted) are given.
One byte represents a number in the range 00 to FF (in hexadecimal notation), or 0 to 255 in decimal notation. This represents the least (0) to the most (255) intensity of each of the color components. Thus web colors specify colors in the 24-bit RGB color scheme.
16 colors, usually from a selection of fixed palettes. Used by IBM CGA (at the lowest resolution), EGA, and by the least common denominator VGA standard at higher resolution. Color Macintoshes, Atari ST low resolution, Commodore 64, and Amstrad CPCs also supported 4-bit color.
A BIOS Color Attribute is an 8 bit value where the low 4 bits represent the character color and the high 4 bits represent the background color. The name comes from the fact that these colors are used in BIOS interrupts, specifically INT 10h, the video interrupt. When writing text to the screen, a BIOS color attribute is used to designate the ...