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Secret Files: Tunguska (German: Geheimakte Tunguska) is a 2006 graphic adventure video game developed by German studios Fusionsphere Systems and Animation Arts and published by Deep Silver for Microsoft Windows, Nintendo DS, Wii, iOS, Android, Wii U and Nintendo Switch.
A third and final installment of the Secret Files trilogy, Secret Files 3, was released on Windows in 2012, then ported to modern smartphones and the Nintendo Switch in 2020. One year after the initial PC release of Secret Files 3, a spin-off game, Secret Files: Sam Peters, was released and eventually made available on the same platforms as 3.
German developer 10tacle Studios has announced plans to develop DS and Wii ports for Secret Files: Tunguska, an adventure title that originally appeared on the PC last year. Players take on the ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Secret Files: Tunguska: Fusionsphere Systems, Animation Arts: Dreamcatcher Interactive, The Adventure Company, Deep Silver: Windows, Wii, Nintendo DS: 26 September 2006: Part 1 of the Secret Files series Undercover: Operation Wintersun: Sproing Interactive Media: Lighthouse Interactive: Windows, Linux, OS X: 29 September 2006: Yoomurjak's Ring ...
Once an emulator is written, it then requires a copy of the game software to be obtained, a step that may have legal consequences. Typically, this requires the user to make a copy of the contents of the ROM cartridge to computer files or images that can be read by the emulator, a process known as "dumping" the contents of the ROM.
Secret Files 3 (German: Geheimakte 3) is a graphic adventure video game developed by Animation Arts and published by Deep Silver for Windows iOS, Android and Nintendo Switch. It is the third and final installment of the Secret Files trilogy .
NiBiRu is a remake of the company's first game Messenger of the Gods (1998). [5]NiBiRu uses the AGDS (Advanced Graphic Development System) engine that apart from standard elements enables several graphical effects like rain, lightning, fog, etc.