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In 2011, the company expanded their technology to reach the greater public, compiling all visualizations into a proprietary web-based virtual model of the human body, the BioDigital Human. [10] The BioDigital Human was one of the early systems to leverage WebGL, which allows any supported browser to render 3D models in webpages without plugins.
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
Maya is an application used to generate 3D assets for use in the film, television, video game, and advertising industries. The software was initially released for the IRIX operating system. However, this support was discontinued in August 2005 after the release of version 6.5.
ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels, can be removed or made transparent to allow better study of individual body parts. Most of the body parts are labelled and are searchable.
Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.
It is necessary to build a three-dimensional virtual model of the body where the organs are labeled, may be removed selectively and viewed from all sides, and ideally are even animated. Two commercial software products accomplish the majority of these goals, the VH Dissector from Touch of Life Technologies and from Voxel-Man the VOXEL-MAN 3D ...
MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling .
COLLADA (for 'collaborative design activity') is an interchange file format for interactive 3D applications. It is managed by the nonprofit technology consortium, the Khronos Group, and has been adopted by ISO as a publicly available specification, ISO/PAS 17506.
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