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Digital Combat Simulator (DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection. Several labels are used when referring to the DCS line of simulation products: DCS World, Modules, and Campaigns. DCS World is a free-to-play game that includes two free
Lock On is a survey sim [4] originally featuring a selection of playable American and Soviet aircraft: . A-10A; F-15C; MiG-29; Su-25; Su-27; Su-33; The game features both air-to-air and air-to-ground combat including combat air patrol, dogfighting, airstrikes, close air support, SEAD and anti-surface warfare.
Eagle Dynamics was founded in 1991 by Nick Grey and Igor Tishin, with offices in Moscow and the UK. The company teamed up with Jim Mackonochie of Mindscape [10] [11] and publisher Strategic Simulations to produce its first game, a combat flight simulator.
The WGU-59/B mid-body guidance unit is equipped with DASALS seeker optics which deploy 0.5 seconds after launch. They are attached in between the Mk 66 Mod 4 rocket motor and a warhead and fuze, which increases length by 18.5 in (47 cm) and weight by 9 lb (4.1 kg) over the legacy Hydra system. [5]
Falcon 3.0 was sold as being the first of a series of inter-linked military simulations that Spectrum Holobyte collectively called the "Electronic Battlefield". Two games released in this range were the 1993 flight simulators for the F/A-18 (Falcon 3.0: Hornet: Naval Strike Fighter) and the MiG-29 (MiG-29: Deadly Adversary of Falcon 3.0) that could be played as stand-alone games or integrated ...
The first Canberra B.2 prototype, VX165. The Air Ministry specification B.3/45 had requested the production of four prototypes. On 9 January 1946, English Electric received a contract to produce four prototypes, which received the Society of British Aerospace Companies designation A.1; work commenced on the construction of these prototype aircraft in that same year, which were all built on ...
The MacCready Gossamer Condor is a human-powered aircraft capable of flight as slow as 8 miles per hour (13 km/h). Its successor, the MacCready Gossamer Albatross can fly as slow as 9.23 miles per hour (14.85 km/h). [1]
Today, DCS mostly (98%) manage e-tickets using interfaces from a number of devices, including check-in kiosks, online check-in, mobile boarding cards, and baggage handling. DCS are able to identify, capture and update reservations from an airline's computer reservation system for passengers stored in a so-called passenger name record (PNR). A ...