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  2. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    Nvidia started enabling PhysX hardware acceleration on its line of GeForce graphics cards [7] and eventually dropped support for Ageia PPUs. [8] PhysX SDK 3.0 was released in May 2011 and represented a significant rewrite of the SDK, bringing improvements such as more efficient multithreading and a unified code base for all supported platforms. [2]

  3. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    PhysX: For physics, destruction, particle and fluid simulations. OptiX: For baked lighting and general-purpose ray-tracing. Core SDK: For facilitating development on Nvidia hardware. In addition, the suite contains sample code for DirectX and OpenGL developers, as well as tools for debugging, profiling, optimization, and Android development.

  4. Ageia - Wikipedia

    en.wikipedia.org/wiki/AGEIA

    Ageia, founded in 2002, was a fabless semiconductor company.In 2004, Ageia acquired NovodeX, the company who created PhysX – a Physics Processing Unit chip capable of performing game physics calculations much faster than general purpose CPUs; they also licensed out the PhysX SDK (formerly NovodeX SDK), a large physics middleware library for game production.

  5. Bullet (software) - Wikipedia

    en.wikipedia.org/wiki/Bullet_(software)

    Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics.It has been used in video games and for visual effects in movies. Erwin Coumans, its main author, won a Scientific and Technical Academy Award [4] for his work on Bullet.

  6. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    The term was coined by Ageia's marketing to describe their PhysX chip to consumers. Several other technologies in the CPU-GPU spectrum have some features in common with it, although Ageia's solution was the only complete one designed, marketed, supported, and placed within a system exclusively as a PPU.

  7. Category:Video games using PhysX - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_using...

    Pages in category "Video games using PhysX" The following 68 pages are in this category, out of 68 total. This list may not reflect recent changes. 0–9. 7554; A.

  8. Talk:PhysX - Wikipedia

    en.wikipedia.org/wiki/Talk:PhysX

    The Ageia PhysX cards were PCIe cards. I got reverted, no clue why, but I got it there again. Please don't revert without proper justification. --uKER 12:08, 30 August 2019 (UTC) Hi, I reverted Your edit. There's no information in referenced article about PhysX cards being PCIe.

  9. GeForce 10 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_10_series

    The GeForce 10 series is the last Nvidia GPU generation to support Windows 7/8.x or any 32-bit operating system; beginning with the Turing architecture, newer Nvidia GPUs now require a 64-bit operating system. Nvidia has announced plans to wind down developer support for the Pascal architecture, which includes the GTX 10-Series.