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PC-8801SR, PC-9801, MSX2, FM Towns, Sharp X68000, MS-DOS (Chinese), SNES, Windows 98: 1991: Ishin no Arashi: 維新の嵐 Koei Koei Ishin no Arashi: Historical role-playing: PC-8801, PC-9801, NES, Sega Saturn, PlayStation, X68000, MSX, FM-7, FM Towns, X1: 1988: Ishin no Arashi Bakumatsu Shishiden: 維新の嵐 幕末志士伝 Koei Koei Ishin no ...
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Titan is a game engine developed by Stainless Steel Studios used in the real-time strategy genre. It was mainly used as a PC game engine in the early 2000s . The engine was used in Stainless Steel Studio's early games, such as Empire Earth and Empires: Dawn of the Modern World .
Titan Quest is a 2006 action role-playing game developed by Iron Lore Entertainment and published by THQ for Windows, first physically and then in 2007 through Steam. A mobile port was developed by DotEmu and published in 2016, and versions for PlayStation 4 , Xbox One and Nintendo Switch were released in 2018.
This is a category for any video game where the player controls actions taking place, at least partially, on Titan. The action must take place on the surface of Titan itself, not simply in orbit above Titan. This includes any alternate universe Titan, such as after terraforming, or on a seemingly fantasical Titan, as long as it is in relation ...
Outerra is a Slovak computer software company best known for its middleware 3D planetary graphics engine, called Outerra engine, in development since 2008. [2] The engine renders high-quality terrain, terrain texturing, flora and water flow normal maps using relatively sparse and highly compressed data through fractal processing and other types of procedural generation.
This is a list of games made by the American video game developer and publisher MicroProse.The games in this list were developed internally by MicroProse.Some games made by other developers were published under MicroProse's Microplay or MicroStyle label.
ES was replaced by the Earth Simulator 2 (ES2) in March 2009. [1] ES2 is an NEC SX-9/E system, and has a quarter as many nodes each of 12.8 times the performance (3.2× clock speed, four times the processing resource per node), for a peak performance of 131 TFLOPS.