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  2. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    The mathematical basis for Bézier curves—the Bernstein polynomials—was established in 1912, but the polynomials were not applied to graphics until some 50 years later when mathematician Paul de Casteljau in 1959 developed de Casteljau's algorithm, a numerically stable method for evaluating the curves, and became the first to apply them to computer-aided design at French automaker Citroën ...

  3. Bézier surface - Wikipedia

    en.wikipedia.org/wiki/Bézier_surface

    The geometry of a single bicubic patch is thus completely defined by a set of 16 control points. These are typically linked up to form a B-spline surface in a similar way as Bézier curves are linked up to form a B-spline curve. Simpler Bézier surfaces are formed from biquadratic patches (m = n = 2), or Bézier triangles.

  4. Ruled surface - Wikipedia

    en.wikipedia.org/wiki/Ruled_surface

    This is equivalent to saying that they are birational to the product of a curve and a projective line. Sometimes a ruled surface is defined to be one satisfying the stronger condition that it has a fibration over a curve with fibers that are projective lines. This excludes the projective plane, which has a projective line though every point but ...

  5. Parametric equation - Wikipedia

    en.wikipedia.org/wiki/Parametric_equation

    In the case of a single parameter, parametric equations are commonly used to express the trajectory of a moving point, in which case, the parameter is often, but not necessarily, time, and the point describes a curve, called a parametric curve. In the case of two parameters, the point describes a surface, called a parametric surface.

  6. De Casteljau's algorithm - Wikipedia

    en.wikipedia.org/wiki/De_Casteljau's_algorithm

    In the mathematical field of numerical analysis, De Casteljau's algorithm is a recursive method to evaluate polynomials in Bernstein form or Bézier curves, named after its inventor Paul de Casteljau. De Casteljau's algorithm can also be used to split a single Bézier curve into two Bézier curves at an arbitrary parameter value.

  7. For higher degrees of curve, P0 P1 and P2 aren't defined by the grey lines anymore- they're defined by a chain of parent functions that go all the way up to the grey lines through the same algorithm. So these intermediate line segments show how Bezier curves are algorithmically constructed, although mathematically the curve can still be ...

  8. SolveSpace - Wikipedia

    en.wikipedia.org/wiki/SolveSpace

    SolveSpace is a free and open-source 2D/3D constraint-based parametric computer-aided design (CAD) software that supports basic 2D and 3D constructive solid geometry modeling. It is a constraint-based parametric modeler with simple mechanical simulation capabilities. Version 2.1 and onward runs on Windows, Linux and macOS.

  9. Geometric design - Wikipedia

    en.wikipedia.org/wiki/Geometric_design

    3D curves — Example 01 3D curves — Example 02. Geometrical design (GD) is a branch of computational geometry. It deals with the construction and representation of free-form curves, surfaces, or volumes [1] and is closely related to geometric modeling. Core problems are curve and surface modelling and representation.