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Strike Fighters: Project 1 is a 2002 combat flight simulation video game that primarily centers on a fictitious conflict in the Middle East between the Kingdom of Dhimar and the Empire of Paran, two sides of a proxy war between the United States and the Soviet Union, between the late 1950s and the early 1970s. Although the countries and ...
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Notable new features include the ability to display your games in a grid, the ability to update the Wii System Menu like on the desktop version of Dolphin, the ability to install WAD files to the Wii NAND and the ability to change disc while the emulator is running. [140]
Bung Enterprises released the Game Doctor SF hardware series. It allows users to copy games and run new games on SNES hardware. ROMs can be converted into the Game Doctor SF format and put onto a 3 1/2" floppy. Games as large as twelve megabits can be put on floppy disks formatted to 1.6 megabytes. An alternative device is the Super Flash, by ...
There exist several unofficial level editors created to allow users with no programming skills to easily make their own levels or ROM hacks.. Super Mario Bros. X is a fangame blending elements from Super Mario Bros., Bros. 2, Bros. 3 and World, and other video game franchises such as The Legend of Zelda series and includes both a level editor, as well simultaneous split-screen multiplayer.
MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.
Then about a month later, Project64 2.1 was released. [13] In April 2015, Project64 2.2 was released along with its source code in a GitHub repository. [14] From May 2015 onwards Project64 2.2 was able to play 64DD disk roms. [15] On August 1, 2016, Project64 version 2.3 was released, eventually being updated to version 2.3.2 in January 2017. [16]
In July 2021, Yuzu concluded the "Project Hades", which aimed to rewrite the shader decompiler, bringing an improvement of the overall performance of the emulator. [17] In a statement to PC Gamer, the developers of Yuzu said that they were interested in potential optimizations to the emulator for use on the Steam Deck. [18]