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List of regular expression libraries Name Official website Programming language Software license Used by Boost.Regex [Note 1] Boost C++ Libraries: C++: Boost: Notepad++ >= 6.0.0, EmEditor: Boost.Xpressive Boost C++ Libraries: C++ Boost DEELX RegExLab: C++ Proprietary FREJ [Note 2] Fuzzy Regular Expressions for Java: Java: LGPL GLib/GRegex [Note 3]
RE2 is a software library which implements a regular expression engine. It uses finite-state machines, in contrast to most other regular expression libraries. RE2 supports a C++ interface. RE2 was implemented by Google and Google uses RE2 for Google products. [3]
find_character(string,char) returns integer Description Returns the position of the start of the first occurrence of the character char in string. If the character is not found most of these routines return an invalid index value – -1 where indexes are 0-based, 0 where they are 1-based – or some value to be interpreted as Boolean FALSE.
During the PCRE 7.x and Perl 5.9.x phase, the two projects coordinated development, with features being ported between them in both directions. [5] In 2015, a fork of PCRE was released with a revised programming interface (API). The original software, now called PCRE1 (the 1.xx–8.xx series), has had bugs mended, but no further development.
A regular expression (shortened as regex or regexp), [1] sometimes referred to as rational expression, [2] [3] is a sequence of characters that specifies a match pattern in text. Usually such patterns are used by string-searching algorithms for "find" or "find and replace" operations on strings , or for input validation .
In modern standard C++, a string literal such as "hello" still denotes a NUL-terminated array of characters. [1] Using C++ classes to implement a string type offers several benefits of automated memory management and a reduced risk of out-of-bounds accesses, [2] and more intuitive syntax for string comparison and concatenation. Therefore, it ...
In the C++ programming language, placement syntax allows programmers to explicitly specify the memory management of individual objects — i.e. their "placement" in memory. Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object ...
In computer science, manual memory management refers to the usage of manual instructions by the programmer to identify and deallocate unused objects, or garbage.Up until the mid-1990s, the majority of programming languages used in industry supported manual memory management, though garbage collection has existed since 1959, when it was introduced with Lisp.