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A creeper is a fictional creature in the sandbox video game Minecraft.Creepers are hostile mobs (mobile non-player characters) that spawn in dark places.Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 3 February 2025. Online horror fiction Creepypastas are horror -related legends or images that have been copied and pasted around the Internet. These Internet entries are often brief, user-generated, paranormal stories intended to scare, frighten, or discomfort readers. The term "creepypasta" originates ...
Feature creep is the excessive ongoing expansion or addition of new features in a product, [1] especially in computer software, video games (where it should not be confused with power creep) and consumer and business electronics.
Creepiness is the state of being creepy, or causing an unpleasant feeling of fear or unease to someone and/or something. [1] Certain traits or hobbies may make people seem creepy to others; interest in horror or the macabre might come across as 'creepy', and often people who are perverted or exhibit predatory behavior are called 'creeps'.
A 2013 IGN article and video listed 2b2t's spawn area as one of the six best things in Minecraft, describing the server as the "end boss" of Minecraft servers, a celebration of destruction and indifference. The article noted 2b2t's propensity towards griefing, the use of hacked clients, and player-built obscenities; and stated that players with ...
The minimum value of creep rate that is commonly applied to alloys is based on two norms: (1) the stress required to produce a creep rate of 0.1%/h × 10 −3 and (2) the stress required to produce a creep rate of 0.1%/h × 10 −4, which takes roughly about 11.5 years. The former standard has widely been used in the component design of turbine ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 15 January 2025. Fear or disgust of objects with repetitive patterns of small holes or protrusions. Not to be confused with Trypanophobia. The holes in lotus seed heads elicit feelings of discomfort or repulsion in some people. Trypophobia is an aversion to the sight of repetitive patterns or clusters of ...