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R-values can be l-values (see below) or non-l-values—a term only used to distinguish from l-values. Consider the C expression 4 + 9. When executed, the computer generates an integer value of 13, but because the program has not explicitly designated where in the computer this 13 is stored, the expression is a non l-value.
A C++ closure may capture its context either by storing copies of the accessed variables as members of the closure object or by reference. In the latter case, if the closure object escapes the scope of a referenced object, invoking its operator() causes undefined behavior since C++ closures do not extend the lifetime of their context.
In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...
In computer programming, a sentinel value (also referred to as a flag value, trip value, rogue value, signal value, or dummy data) is a special value in the context of an algorithm which uses its presence as a condition of termination, typically in a loop or recursive algorithm.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Chicken Scheme compiler, a Scheme to C compiler that uses continuation-passing style for translating Scheme procedures into C functions while using the C-stack as the nursery for the generational garbage collector; Kelsey, Richard A. (March 1995). "A Correspondence between Continuation Passing Style and Static Single Assignment Form".
Dynamic scope is fairly easy to implement. To find an name's value, the program could traverse the runtime stack, checking each activation record (each function's stack frame) for a value for the name. In practice, this is made more efficient via the use of an association list, which is a stack of name/value pairs.
In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations ...