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The Power Pad (known in Japan as Family Trainer, and in Europe and briefly in the United States as Family Fun Fitness) is a floor mat game controller for the Nintendo Entertainment System. It is a gray mat with twelve pressure-sensors embedded between two layers of flexible plastic. It was originally developed by Bandai.
Active Life: Outdoor Challenge (Family Trainer: Athletic World in Japan and Family Trainer in Europe) is a 2008 video game for the Wii produced by Namco Bandai Games.Players use a mat similar to the Power Pad in conjunction with the Wii Remote in order to complete a variety of mini-games.
The game ideas ranged from small kids' games to word games for adults. Foley had an idea for utilizing people as game pieces as part of the game idea, "a party game". Rabens had the idea to utilize a colored mat, allowing people to interact with each other, in a game idea he had developed while a student in design school.
The 1987 Power Pad is a classic example of the soft pad. "Soft" pads are thin and made of plastic. They generally cost $10–$20 USD. They are good for beginners to dance games or casual use, but they have a tendency to move around and wrinkle up during gameplay (unless "modded", such as by gluing or taping them to the top of a piece of plywood or the bottom of a transparent office chair mat [1]).
The game is played on a large 54 by 60 inch vinyl battle mat, superimposed with large hexes. Over 100 unpainted plastic miniatures are included. [ 1 ] Instead of individual bases, Battle Masters units are mounted on large unit bases of typically five infantry or three cavalry miniatures.
Mat Hoffman's Pro BMX is a 2001 BMX video game developed by Shaba Games and the first game to be published by Activision under the Activision O2 label. It is similar to the Tony Hawk's series and competed directly with Acclaim Entertainment 's Dave Mirra Freestyle BMX . [ 5 ]
Mat Mania, [5] known in Japan as Exciting Hour: The ProWrestling Network [a] or simply Exciting Hour, [b] is a Japanese wrestling arcade video game developed by Technōs Japan and published by Taito in 1985. It is a spiritual successor to the 1983 arcade game Tag-Team Wrestling, also developed by Technōs Japan, but published by Data East.
The game is similar to Atari, Inc.'s Star Raiders from 1979. [4] [5] Both games allow switching between front and aft-facing views and have strategic chart and scan modes. While Star Raiders has the player fighting Zylons, in Codename MAT the enemies are Myons. A sequel, Codename MAT II, also by Brewster, was published in 1985.
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