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  2. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The above code depicts the creation of an interface called IPerson and two implementations called Villager and CityPerson. Based on the type passed to the PersonFactory object, the original concrete object is returned as the interface IPerson. A factory method is just an addition to the PersonFactory class. It creates the object of the class ...

  3. Interface (Java) - Wikipedia

    en.wikipedia.org/wiki/Interface_(Java)

    An interface in the Java programming language is an abstract type that is used to declare a behavior that classes must implement. They are similar to protocols.Interfaces are declared using the interface keyword, and may only contain method signature and constant declarations (variable declarations that are declared to be both static and final).

  4. Abstract factory pattern - Wikipedia

    en.wikipedia.org/wiki/Abstract_factory_pattern

    Instead, the Client refers to the AbstractFactory interface for creating objects, which makes the Client independent of how the objects are created (which concrete classes are instantiated). The Factory1 class implements the AbstractFactory interface by instantiating the ProductA1 and ProductB1 classes. The UML sequence diagram shows the ...

  5. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Convert the interface of a class into another interface clients expect. An adapter lets classes work together that could not otherwise because of incompatible interfaces. The enterprise integration pattern equivalent is the translator. Yes Yes Yes Bridge: Decouple an abstraction from its implementation allowing the two to vary independently ...

  6. Creational pattern - Wikipedia

    en.wikipedia.org/wiki/Creational_pattern

    For these reasons, creational patterns are more useful than hard-coding behaviors. Creational patterns make design become more flexible. They provide different ways to remove explicit references in the concrete classes from the code that needs to instantiate them. [8] In other words, they create independency for objects and classes.

  7. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]

  8. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface .

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    An interface is implemented by a class using the implements keyword. It is allowed to implement more than one interface, in which case they are written after implements keyword in a comma-separated list. A class implementing an interface must override all its methods, otherwise it must be declared as abstract.