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Dishonored 2 is a 2016 first person action-adventure game developed by Arkane Lyon and published by Bethesda Softworks for PlayStation 4, Windows, and Xbox One. It is the sequel to 2012's Dishonored .
Dishonored is a series of action-adventure games developed by Arkane Studios and published by Bethesda Softworks. The franchise started in 2012 with Dishonored. A sequel, Dishonored 2 was released in 2016. A standalone expansion to Dishonored 2, Death of the Outsider, was released in 2017.
Also, owners of the Xbox 360 Game of the Year Edition can run the game with all the DLC using disc 2. Fallout: New Vegas: Bethesda Softworks: June 23, 2016: Owners of the Xbox 360 Ultimate Edition can run the game with all the DLC using disc 2. [citation needed] Far Cry 2: Ubisoft: January 16, 2018: Far Cry 3: Ubisoft: March 30, 2017
Arkane Studio's follow-up to the 2012 stealth game was one of the biggest surprises of last year's E3, and subsequently one of our Dishonored 2 gets November release date, new details Skip to main ...
Dishonored is a 2012 action-adventure game developed by Arkane Studios and published by Bethesda Softworks.Set in the fictional, plague-ridden industrial city of Dunwall, Dishonored follows the story of Corvo Attano, bodyguard to the Empress of the Isles.
Arkane Studios SASU is a French video game developer based in Lyon.It was founded in 1999, and released its first game, Arx Fatalis, in 2002.The studio has created the popular Dishonored series as well as developing Prey (2017), Deathloop (2021) and Redfall (2023).
In the 2015 game Fallout 4, he voices Codsworth and the synth detective Nick Valentine. He provided the voice for Lord Protector Corvo Attano in the 2016 video game Dishonored 2 . Russell did not return to the Thief franchise for the 2014 reboot because it utilized motion-capture acting , which required the voice actors to physically portray ...
He immigrated to Paris at the age of 17, and then to the United States where he worked at Valve Corporation in Seattle and became well known for his work on Half-Life 2. Afterwards, he worked at Arkane Studios in Lyon, then became a design supervisor for ZeniMax Media after the release of Dishonored. [citation needed]
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