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  2. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  3. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The loop-switch sequence is a specific derivative of spaghetti code. It is not necessarily an antipattern to use a switch statement within a loop—it is only considered incorrect when used to model a known sequence of steps. The most common example of the correct use of a switch within a loop is an inversion of control such as

  4. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch expressions are introduced in Java SE 12, 19 March 2019, as a preview feature. Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive.

  5. Test and test-and-set - Wikipedia

    en.wikipedia.org/wiki/Test_and_Test-and-set

    In computer architecture, the test-and-set CPU instruction (or instruction sequence) is designed to implement mutual exclusion in multiprocessor environments. Although a correct lock can be implemented with test-and-set, the test and test-and-set optimization lowers resource contention caused by bus locking, especially cache coherency protocol overhead on contended locks.

  6. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization.It compares the contents of a memory location with a given value and, only if they are the same, modifies the contents of that memory location to a new given value.

  7. Schmitt trigger - Wikipedia

    en.wikipedia.org/wiki/Schmitt_trigger

    The trigger is toggled high when the input voltage crosses down to up the high threshold and low when the input voltage crosses up to down the low threshold. Again, there is a positive feedback, but now it is concentrated only in the memory cell. Examples are the 555 timer and the switch debouncing circuit. [3]

  8. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    This pointer function method can result in saving one machine instruction, and avoids the indirect jump (to one of the branch instructions). The resulting list of pointers to functions is almost identical to direct threaded code, and is conceptually similar to a control table. The actual method used to implement a branch table is usually based on:

  9. Clos network - Wikipedia

    en.wikipedia.org/wiki/Clos_network

    The probability that the path connecting an ingress switch to an egress switch via a particular middle stage switch is free is the probability that both links are free, (1−p) 2. Hence the probability of it being unavailable is 1−(1−p) 2 = 2p−p 2. The probability of blocking, or the probability that no such path is free, is then [1−(1 ...