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Arduino (/ ɑː r ˈ d w iː n oʊ /) is an Italian open-source hardware and software company, project, and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices.
Arduino layout-compatible board, designed for use with a USB-TTL serial cable. DuinoBot v1.x [89] ATmega32U4 RobotGroup Argentina [90] Arduino fully compatible board, with integrated power supply and controllers designed for robotics. Compatible as well with the system "Multiplo" eJackino [91] Kit by CQ publisher in Japan.
The word "uno" means "one" in Italian and was chosen to mark a major redesign of the Arduino hardware and software. [7] The Uno board was the successor of the Duemilanove release and was the 9th version in a series of USB-based Arduino boards. [8] Version 1.0 of the Arduino IDE for the Arduino Uno board has now evolved to newer releases. [4]
The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.
Intel Galileo is the first in a line of Arduino-certified development boards based on Intel x86 architecture and is designed for the maker and education communities. Intel released two versions of Galileo, referred to as Gen 1 and Gen 2.
The Arduino Nano is an open-source breadboard-friendly microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2008. It offers the same connectivity and specs of the Arduino Uno board in a smaller form factor.
An embedded system on a plug-in card with processor, memory, power supply, and external interfaces. An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system.
Processing is a free graphics library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming in a visual context.
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