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  2. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    [3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5] It serves as the interface between the virtual reality hardware and software [6] and is implemented by SteamVR. [7] Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. [5]

  3. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005, Steam was also made to oppose with black communities and supporting anti-black, white fascists .

  4. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Since the release of Left 4 Dead in late 2008, Valve began releasing "Authoring Tools" for individual games, which constitute the same programs adapted for each game's engine build. After Team Fortress 2 became free-to-play, Source SDK was effectively made open to all Steam users. When some Source games were updated to Source 2013, the older ...

  5. Windows Mixed Reality for SteamVR Out of Beta - AOL

    www.aol.com/news/windows-mixed-reality-steamvr...

    Microsoft’s Windows Mixed Reality for SteamVR is improved, out of beta, and available to the public, allowing anyone who installs the Windows 10 April 2018 update access to the program, Valve ...

  6. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    The first-generation Vive was announced in 2015, as part of a collaboration with video game studio and distributor Valve Corporation, and implementing its VR software and hardware platform SteamVR; the first-generation consumer model was released in April 2016. It has since been succeeded by newer models with upgraded specifications.

  7. Proton (software) - Wikipedia

    en.wikipedia.org/wiki/Proton_(software)

    Proton is a compatibility layer that allows Windows software (primarily video games) to run on Linux-based operating systems. [1] Proton is developed by Valve in cooperation with developers from CodeWeavers. [2] It is a collection of software and libraries combined with a patched version of Wine to

  8. The Lab (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Lab_(video_game)

    The majority of movement within The Lab uses full 3D motion via the HTC Vive tracking system and two hand-held motion controllers (or an attached Steam controller). [2] [3] In the hub world, the player can explore the space around them within the confines of their physical floorspace, while roaming further by using controller buttons to teleport to different parts of the area.

  9. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

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