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  2. Scanline rendering - Wikipedia

    en.wikipedia.org/wiki/Scanline_rendering

    Scanline rendering (also scan line rendering and scan-line rendering) is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis.

  3. Flex (lexical analyser generator) - Wikipedia

    en.wikipedia.org/wiki/Flex_(lexical_analyser...

    By default the scanner generated by Flex is not reentrant. This can cause serious problems for programs that use the generated scanner from different threads. To overcome this issue there are options that Flex provides in order to achieve reentrancy. A detailed description of these options can be found in the Flex manual. [13]

  4. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Scan from lx to rx above and below the seed point, searching for new seed points to continue with. As an optimisation, the scan algorithm does not need restart from every seed point, but only those at the start of the next span. Using a stack explores spans depth first, whilst a queue explores spans breadth first.

  5. Barcode library - Wikipedia

    en.wikipedia.org/wiki/Barcode_library

    Barcode library or Barcode SDK is a software library that can be used to add barcode features to desktop, web, mobile or embedded applications. Barcode library presents sets of subroutines or objects which allow to create barcode images and put them on surfaces or recognize machine-encoded text / data from scanned or captured by camera images with embedded barcodes.

  6. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm is a line drawing algorithm that determines the points of an n-dimensional raster that should be selected in order to form a close approximation to a straight line between two points.

  7. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    To produce a two-dimensional shape, the sprite's single-row bitmap is altered by software from one scan line to the next. The 1979 Atari 400 and 800 home computers have similar, but more elaborate, circuitry capable of moving eight single-color objects per scan line: four 8-bit wide players and four 2-bit wide missiles. Each is the full height ...

  8. Scan line - Wikipedia

    en.wikipedia.org/wiki/Scan_line

    Scan lines are important in representations of image data, because many image file formats have special rules for data at the end of a scan line. For example, there may be a rule that each scan line starts on a particular boundary (such as a byte or word; see for example BMP file format). This means that even otherwise compatible raster data ...

  9. Scan line rendering - Wikipedia

    en.wikipedia.org/?title=Scan_line_rendering&...

    Retrieved from "https://en.wikipedia.org/w/index.php?title=Scan_line_rendering&oldid=16610036"