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Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.
In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.
Cheney's algorithm, first described in a 1970 ACM paper by C.J. Cheney, is a stop and copy method of tracing garbage collection in computer software systems. In this scheme, the heap is divided into two equal halves, only one of which is in use at any one time. Garbage collection is performed by copying live objects from one semispace (the from ...
Garbage collection uses various algorithms to automatically analyze the state of a program, identify garbage, and deallocate it without intervention by the programmer. Many modern programming languages such as Java and Haskell provide automated garbage collection.
Lisp introduced the concept of automatic garbage collection, in which the system walks the heap looking for unused memory. Progress in modern sophisticated garbage collection algorithms such as generational garbage collection was stimulated by its use in Lisp. [64] Edsger W. Dijkstra in his 1972 Turing Award lecture said,
Automatic memory management in the form of garbage collection is the most common technique for preventing some of the memory safety problems, since it prevents common memory safety errors like use-after-free for all data allocated within the language runtime. [11]
In computer science, a mark–compact algorithm is a type of garbage collection algorithm used to reclaim unreachable memory. Mark–compact algorithms can be regarded as a combination of the mark–sweep algorithm and Cheney's copying algorithm. First, reachable objects are marked, then a compacting step relocates the reachable (marked ...
Garbage-first (G1) collector is a server-style garbage collector, targeted for multiprocessors with large memories, that meets a soft real-time goal with high probability, while achieving high-throughput. [2] G1 preferentially collects regions with the least amount of live data, or "garbage first". [3] G1 is the long term replacement of CMS.