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Typeface anatomy describes the graphic elements that make up letters in a typeface. [1] [2] Typefaces are born from the struggle between rules and results. Squeezing a square about 1% helps it look more like a square; to appear the same height as a square, a circle must be measurably taller. The two strokes in an X aren't the same thickness ...
In English and most European languages where words are read left-to-right, text is usually aligned "flush left", [1] meaning that the text of a paragraph is aligned on the left-hand side with the right-hand side ragged. This is the default style of text alignment on the World Wide Web for left-to-right text. [2] Quotations are often indented ...
In other words, an elevation is a side view as viewed from the front, back, left or right (and referred to as a front elevation, [left/ right] side elevation, and a rear elevation). An elevation is a common method of depicting the external configuration and detailing of a 3-dimensional object in two dimensions.
Type design is the art and process of designing typefaces. This involves drawing each letterform using a consistent style. The basic concepts and design variables are described below.
On many Unix systems and early dial-up bulletin board systems the only common standard for box-drawing characters was the VT100 alternate character set (see also: DEC Special Graphics). The escape sequence Esc ( 0 switched the codes for lower-case ASCII letters to draw this set, and the sequence Esc ( B switched back:
A revolving type case for wooden type in China, an illustration shown in a book published in 1313 by Wang Zhen Korean movable type from 1377 used for the Jikji. Although typically applied to printed, published, broadcast, and reproduced materials in contemporary times, all words, letters, symbols, and numbers written alongside the earliest naturalistic drawings by humans may be called typography.
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Linear or point-projection perspective (from Latin perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts; the other is parallel projection. [citation needed] [dubious – discuss] Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by the eye.