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The Sonic Twitter account has made numerous references to it, [557] [558] and it appeared in official downloadable content for Sonic Forces on in-game shirts [557] [559] and as a visual gag in the Sonic the Hedgehog film. [240]
Sonic made a cameo appearance in the arcade game Rad Mobile (1990) before starring in Sonic the Hedgehog, a platform game for the Sega Genesis, in 1991. Sega sought a mascot to compete with Nintendo's Mario, and Ohshima designed Sonic based on a prototype programmed by Naka.
Sonic the Hedgehog, [a] trademarked Sonic The Hedgehog, [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).
The second of DiC's Sonic cartoons, Sonic the Hedgehog (more commonly known as Sonic SatAM) [8] aired from September 18, 1993, to December 3, 1994, lasting two 13 episode seasons; [9] considered one of the darker incarnations of Sonic, SatAM takes place in a time where Robotnik successfully took over Mobius, with Sonic and a team called the Freedom Fighters attempting to take back the planet.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
But Ben's passion for Sonic, Jackson, and especially Sonic's secrets made him particularly well-suited for the role he would play in a mystery that would captivate his fellow Blues. In early 1994, Sega released Sonic 3, which had been developed in secret at a secure facility in Silicon Valley, thousands of miles from Sega's Japanese headquarters.
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]
Along with Alex Kidd and Sonic the Hedgehog, Joe Musashi has long been one of Sega's flagship characters, acting as a mascot for a short time in the late 1980s when ninjas were popular in mainstream media. The series' games are a showcase of Sega's technical accomplishment, noted for their high quality of graphics, gameplay and music, as well ...
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