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  2. Team building - Wikipedia

    en.wikipedia.org/wiki/Team_building

    Team building is a collective term for various types of activities used to enhance social relations and define roles within teams, often involving collaborative tasks. It is distinct from team training, which is designed by a combination of business managers, learning and development/OD (Internal or external) and an HR Business Partner (if the ...

  3. Employee motivation - Wikipedia

    en.wikipedia.org/wiki/Employee_motivation

    Employee motivation is an intrinsic and internal drive to put forth the necessary effort and action towards work-related activities. It has been broadly defined as the "psychological forces that determine the direction of a person's behavior in an organisation, a person's level of effort and a person's level of persistence". [1]

  4. Employee engagement - Wikipedia

    en.wikipedia.org/wiki/Employee_engagement

    Employee engagement today has become synonymous with terms like 'employee experience' and 'employee satisfaction', although satisfaction is a different concept. Whereas engagement refers to work motivation, satisfaction is an employee's attitude about the job--whether they like it or not.

  5. Motivation - Wikipedia

    en.wikipedia.org/wiki/Motivation

    Another key aspect is how managers communicate and provide feedback. [152] Understanding and managing employee motivation is essential for managers to ensure effective leadership, employee performance, and business success. [153] Cultural differences can have a significant impact on how to motivate workers.

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  7. Work motivation - Wikipedia

    en.wikipedia.org/wiki/Work_motivation

    A number of various theories attempt to describe employee motivation within the discipline of industrial and organizational psychology.At the macro level, work motivation can be categorized into two types, endogenous process (individual, cognitive) theories and exogenous cause (environmental) theories. [8]

  8. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification is part of persuasive system design, and it commonly employs game design elements [4] [2] [5] [6] [3] to improve user engagement, [7] [8] [9] organizational productivity, [10] flow, [11] [12] [13] learning, [14] [15] crowdsourcing, [16] knowledge retention, [17] employee recruitment and evaluation, ease of use, usefulness of ...

  9. Work design - Wikipedia

    en.wikipedia.org/wiki/Work_design

    With respect to motivation, managers' decisions could be shaped by autonomous motivation (e.g. the desire the retain employees) or controlled motivation (e.g. reducing staffing costs). In terms of KSAs, managers' knowledge about work design options and their skills to engage employees in the decision making process may shape their decisions. [ 49 ]