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8-Bit Princess Peach & Luigi and 16-bit Sonic the Hedgehog & Knuckles competing in a retro version of the 400 metres hurdles at the 1964 Summer Olympics held in Tokyo, Japan. Like previous Mario & Sonic titles, Mario & Sonic at the Olympic Games Tokyo 2020 is a sports game featuring a crossover cast of characters from Nintendo's Super Mario and Sega's Sonic the Hedgehog series. [4]
Mario & Sonic at the Olympic Games [a] is a 2007 crossover sports and party game developed by the Sega Sports R&D Department. It is the first installment on the Mario & Sonic series. It was published by Nintendo in Japan and by Sega in other regions, and released on the Wii in November 2007 and the Nintendo DS handheld in January 2008.
It was released on the Wii and the Nintendo DS in October 2009, and is the first official video game of the 2010 Winter Olympic Games. [2] Mario & Sonic on the Wii and DS is a collection of events based on the Olympic Winter Games. Players can assume the role of a Mario or Sonic character while competing against the others in these events.
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The game received mixed reviews from critics who praised the visuals, multiplayer, and addition of online play, but criticised its controls and lack of innovation from previous games in the series. A fifth game in the series, Mario & Sonic at the Rio 2016 Olympic Games, was released for Wii U in 2016.
The Mario & Sonic at the Olympic Games series is a collection of games that take place during the Summer and Winter Olympic Games, crossing over characters from the Mario series with those from Sega's Sonic the Hedgehog franchise. It debuted in 2007 for the Wii with the Beijing 2008 edition, titled Mario & Sonic at the Olympic Games.
The first game in the series, Mario & Sonic at the Olympic Games, was the first official crossover title to feature characters from both the Super Mario and Sonic the Hedgehog franchises. [22] The Olympic Games were chosen as a setting since Sega and Nintendo felt its competitive sportsmanship was ideal for the once-rival mascots Sonic the ...
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