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  2. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The tool is specifically designed for the modeling of virtual 3D human models, with a simple and complete pose system that includes the simulation of muscular movement. The interface is easy to use, with fast and intuitive access to the numerous parameters required in modeling the human form.

  3. Virtual human - Wikipedia

    en.wikipedia.org/wiki/Virtual_human

    A virtual crash test dummy. A virtual human (or also known as meta human or digital human) [1] is a software fictional character or human being.Virtual humans have been created as tools and artificial companions in simulation, video games, film production, human factors and ergonomic and usability studies in various industries (aerospace, automobile, machinery, furniture etc.), clothing ...

  4. Poser (software) - Wikipedia

    en.wikipedia.org/wiki/Poser_(software)

    Poser (and Poser Pro) is a figure posing and rendering 3D computer graphics program distributed by Bondware. [2] Poser is optimized for the 3D modeling of human figures.It enables beginners to produce basic animations and digital images, along with the extensive availability of third-party digital 3D models.

  5. ZygoteBody - Wikipedia

    en.wikipedia.org/wiki/ZygoteBody

    ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels, can be removed or made transparent to allow better study of individual body parts. Most of the body parts are labelled and are searchable.

  6. Detroit: Become Human - Wikipedia

    en.wikipedia.org/wiki/Detroit:_Become_Human

    The actors were scanned in 3D, whose models were then made into characters. Shooting and animation followed, and on 8 September 2017, the performance capture was finished after 324 days. [69] [70] [77] [78] Detroit: Become Human was worked on by the 180 staff members at Quantic Dream and also outsourced to the Philippines, China, Vietnam, and ...

  7. Computational human phantom - Wikipedia

    en.wikipedia.org/wiki/Computational_human_phantom

    Computational human phantoms are models of the human body used in computerized analysis. Since the 1960s, the radiological science community has developed and applied these models for ionizing radiation dosimetry studies. These models have become increasingly accurate with respect to the internal structure of the human body.

  8. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...

  9. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    It is commonly used by video game artists and in the film industry, and can also be applied to mechanical objects and any other objects made up of rigid elements and joints. Performance capture (or motion capture ) can speed up the process of skeletal animation, as well as increasing the level of realism.