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Brute Force was developed by Digital Anvil, one of Microsoft's internal developers that had previously worked on games such as Wing Commander, Strike Commander, and Starlancer. Brute Force was designed to be a first-party game for the Xbox and begun in March 2000, before the console had launched. However, development had begun before the ...
These are articles listing games previously released for the original PlayStation that were later made available for download from the PlayStation Store for play on the PlayStation 3, PlayStation Portable, PlayStation Vita, PlayStation TV, PlayStation 4, or PlayStation 5. For lists of the games available by market, see:
^† Released exclusively as download. ^a Released at same time as PS3 and/or Vita remastered version. ^b Remaster originally released on PS3 and/or Vita before PS4. ^c The Ultimate Edition was released on other platforms, but the PS4 and PC versions are remastered. ^d New game that takes place after the original Birth by Sleep.
TriOviz for Games Technology is a software development kit that works with Sony PlayStation 3, [1] Microsoft Xbox 360, and PC.. TriOviz for Games Technology allows a video game to display on a 3D TV (via HDMI 1.3 or HDMI 1.4 connection) as well as on a traditional 2D HDTV set (LCD and plasma) with the TriOviz Inficolor 3D technology.
A custom firmware known as "Rebug", [18] released on March 31, 2011, gave retail PS3s most of the options and functionality of debug/developer PS3 units. One week later, tutorials became available allowing users to download PSN content for free, using fake (rather than stolen) credit card numbers. [19]
PhyreEngine is a license-only free to use game engine from Sony Interactive Entertainment, compatible with PlayStation 4, PlayStation 3, PlayStation VR, PlayStation Vita, PlayStation Portable, Nintendo Switch, [1] Microsoft Windows (for OpenGL and DirectX 11), Google Android and Apple iOS. [2]
In-game XMB features were added to the PS3 properly with firmware version 2.41 after causing early implementation problems. While XMB proved to be a successful user interface for Sony products such as PSP and PS3, the next generation Sony video game consoles such as the PlayStation 4 and the PlayStation Vita no longer use this user interface. [10]
Even a single PS3 can significantly accelerate some computations. Marc Stevens, Arjen K. Lenstra, and Benne de Weger have demonstrated an MD5 brute-force attack in a few hours. In November 2007, they said: "Essentially, a single PlayStation 3 performs like a cluster of 30 PCs at the price of only one". [24]