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In others, he summons other ants through telepathy, and the group either flings Lucas through the air or operates as an impromptu ladder." [17] The Times gave the same console version a score of three stars out of five and said, "This must be one of the first instances in which a video game actually seems like the natural format. But even here ...
Empire of the Ants (known in France as Les Fourmis) is a video game released in 2000, developed by Microïds, and based on a novel of the same name written by Bernard Werber. A new version of the game by Microids and Tower Five, powered by Unreal Engine 5 , was released on PC, PlayStation 5 and Xbox Series in 2024.
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SimAnt: The Electronic Ant Colony is a 1991 life simulation video game by Maxis and the company's third product, focusing on the lifecycle of ants. It was designed by Will Wright . In 1992, it was named "Best Simulation Game" at the Software Publishers Association 's Codie awards . [ 2 ]
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At the outset of each game the player is required to pick one of five ant types which affects how their colony performs. Leaf cutter ants: who find more food bonuses. Harvester Ants: who find more food items each day. Weaver Ants: who make new ants faster and find gems easier, they also do not like to fight.
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In both versions of the game players train a colony of ants to become tough enough to survive various challenges. In the Nintendo DS version, the ants are a genetically engineered species bred to defeat a colony of invading alien ants. [2] The WiiWare version is a sandbox game while the DS version features an expanding mission structure. [3]